So this is an idea that came to me a few weeks ago, and I haven’t been able to stop thinking about it since.
The premise is simple: Create gravity wells and use them to “slingshot” your player character across the level, allowing them to traverse gaps.
It’s roughly inspired by a game jam I took part in last year, for which the theme was “Gravity”.
For my jam submission, I made a game called Gravity Golf, in which you’d take a single shot, and then use a series of player-placed gravity wells to guide that shot around a number of obstacles, to make it through the course.
With Gravity Boy, you’re effectively doing the same thing in real-time, to target your jumps.
Anyway, that’s the gist. Give the summary below a read and let me know what you think.
I think there’s a pretty good chance I’ll want to make a prototype of this as well, so stay tuned for that!